Just in, Prey is getting a total reboot – https://www.youtube.com/watch?v=q38yi0NmAm0
Category: Uncategorized
E3 Press Conference LIVE – Bethesda
Tune in now for the Bethesda E3 presser:
EA – NEw game Announced called FE
New title called Fe from and indie dev EA is supporting.
A very artistic mix of a game, following the life of a young cub in a forest.
The game is 100% dialog free, but all life has a song, all creatures communicate with music.
This will be one to watch.
Check it out here – https://youtu.be/q1uQqonypeM
Mass Effect: Andromeda
The long sought after sequel to the Mass Effec trilogy is set to arrive next year.
Check out the first behind the scenes look including gameplay – https://youtu.be/e4p_-kG6dSo
Update… Fuck EA, so looks like none of us are allowed to publish videos for their games. Posted the Andremeda vid above and it was immediately blocked due to copyright.
Here it is from them – https://www.youtube.com/watch?v=uG8V9dRqSsw
Toss the clowns a dislike if you are of the mind for censorship….
Titanfall 2 – Coming to PS4 with Story mode
Just announced, Titanfall 2 is coming on October 28th, 2016 to PS4 and XB1.
This is a huge win for Sony fans as we were snubbed last gen due to exclusivity.
Titanfall 2 will include a full single player campaign in addition to the amazing multiplayer mech combat. Now with Swords!
Check it out here – https://www.youtube.com/watch?v=HwbutTQ8Yow
The road to E3
Hi all,
Coverage of the upcoming E3 keynotes will be beginning shortly. Tune into the following live stream for the EA press conference in 45 mins (3pm CST)
Vids and impressions coming soon!
Begun the VR wars have…
Right now it is like console wars sadly
The OR store has some content that is available on Steam, but for the most part they have exclusive titles only available on Rift. This is a crying shame, and quite frankly anti-consumer.
On the other side of the coin the Vive has a lot of exclusives, but it is mostly due to room scale / motion control. There is no walled garden here, pretty much all the Vive games available that are designed for seated experience are available for Rift too.
I imagine that the majority of the exclusive titles will end up being available to Rift owners when touch launches and devs add the coding for them.
I have both headsets myself and I am currently selling my Rift if that is any indication.
The main reason is primarily fit and feel, and the God rays. I wear glasses, and the Rift is absolutely horrible for glasses owners. They just plain hurt when using Rift, so I am forced to use contacts. This is less than ideal as I do not wear them with any regularity, so I have to plan ahead of time if I want to use my Rift, there is no “let me just pop this on and check this video out” endeavors.
The Vive gives me this, just slip it on comfortably over my eyewear.
Also the God rays are unacceptable, and I am not using hyperbole here, Oculus NEVER should have got this HMD past the quality assurance stage. There is never a dark scene that is not affected by them. Anything dimly lit will display them and they are horrendous. Completely breaks the immersion. The best way to describe them is if you have severely smudged glasses and look at a streetlight or headlights at night. Everything gets a smudged white hue.
Additionally once you play the few exclusive Rift titles, there was very little left to do. Chronos, Lucky’s Tale, Eve and Edge of Nowhere were fantastic, and were true fleshed out stories (as opposed to a lot of Vive games) but still, beyond that I could not see a reason to keep it.
On a long enough timeline I imagine we will see the console war evaporate and both HMDs will have all the same games, it is the only way VR as a whole is going to succeed is if we can all just agree that all titles should work on both. End of the day they are nothing more than monitors strapped to our heads, if a TV manufacturer pull that shit they wouldn’t sell any TVs.
Could you imagine if Game of Thrones would not play on any TVs except those made by Sony? People would burn their house to the ground. (WITH LEMONS!!!!!)
E3 Report – Lego Dimension expanding this fall!
Kick Ass!! Lego is seriously bringing their A-Game (and Team) here. With new add-ons for Lego Dimension coming this fall, Nu Ghostbusters, A-Team, E.T, Gremlins and GOONIES!!!!! to name just a few. Check out the awesome trailer!!!
Review – Uncharted 4 – To boldly go…
So hot off the heels of replaying Uncharted 1 through 3 I could not wait to dive into Uncharted 4.
I was expecting the usual fare, good dialog, charismatic characters, beautiful locations and of course, some great adventuring.
Well let me tell you just how surprised I was to find out this was barely even the surface of Uncharted 4, and instead I got a much deeper experience, a masterful mix of Assassin’s Creed, Metal Gear Solid with a pinch of Tomb Raider for good measure.
If you took the good from all those franchises and mixed them up, you would have the delicious game that is Uncharted 4.
What UC4 does that all the previous iteration have not is feel deeply human. Don’t get me wrong, the reason most of us keep playing the Uncharted series is the wonderfully human Nathan (Fillion) Drake. But this go round is much more complex.
We get to see where his relationships have taken him, his wife, his brother, best friend, all very well developed into what is essentially one long interactive movie.
Nathan and Elaina interact in a way that so many couples do, and it feels real, you can easily buy them as a real couple out exploring the jungle together.
The game play as well has seen a major advancement in design. What was a polished 3rd person cover based shooter, is now a full on sneaking mission game if you choose to play it that way.
You can in many cases bypass any combat at all if you choose stealth, from hiding in long grass, to immobilizing enemies with total stealth. There are even trophy reward for just such actions as passing an entire encounter without alerting any guard or killing anyone.
This significantly adds to the Ludonarrative Dissonance of past games, where mild mannered nice guy Drake goes from friendly banter to full on murder mode without a second thought.
This makes for a much more “real” story, in which you feel like you are more of a cat burglar than a death machine.
On top of all this the games visual are unlike anything I have seen in a game before, PC or otherwise. Naughty Dog has truly outdone themselves in the polish department, from the opening boat scene with water dripping off Nate’s face, to the most intricate details in caves and ruins you are exploring.
The pacing of Uncharted 4 is spot on as well, a mix back and forth of puzzle solving and combat / stealth, then the occasional exploration level thrown in for good measure.
And, as a final cherry on top, UC4 is no longer the short 6 hour romp we have seen in past games. I managed to make it through in 17h 30min on hard, with minimal exploration outside of the main path.
And speaking of paths, Uncharted really has gone off the beaten. In previous games the way forward was cut and dry, there was simply one entrance and one exit, and things were very linear in nature.
Well about 50% of the way through UC4 the series goes in a whole new direction, trading tight quarters for full on sand box mode. Exploration of Madagascar is done via vehicle, and there is no set path forward, with optional ruins to explore, and fights to be had (or avoided) From this point forward the game opens up in almost every level, with multiple routes to achieve your goals, and more than one way to proceed.
Never have I played a more well rounded, well thought out and conceptualized game than Uncharted 4. It has gone on to be my all time favorite game I have ever played. A title previously held by Final Fantasy 7 for the past 20 years.
Giving Uncharted a 10/10 does not do it justice, we almost need a new scale as the bar has been raised so high.
Go buy it now, you owe it to yourself as a gamer.
Review – Uncharted: Nathan Drake Collection – Play it again Kris….
So in preparation for Uncharted for I decided to break my 1 golden gaming rule.
Never play anything twice…
Now to most folks this seems like rather lousy rule, I have been asked a great many times over the years why I do this and it is pretty simple it comes down to two things.
- I find very little value in solving puzzles a second time, and repeating a story, no matter how great, to me just seems pointless. I also never read books twice and seldom watch a movie or even TV series again.
- I just don’t have the time to revisit games. When you play 60+ games on average a year, there is no time to go back and play something again. With a backlog pushing 200 games, it is really hard to justify another round of an old fave.
But after reading so many good things about the Nathan Drake Redux, I decided I may as well take a shot and it would help continuity wise on the overall Uncharted story.
Well color me surprise to find that I remember slightly over 1% of the games… My wife calls it C.R.A.F.T. disease, as in Can’t Remember A Fucking Thing. And she is not wrong. I was dumbfounded to find that I recalled literally zero plot from Uncharted 1 and 2 and only a few little plot points in 3.
I remembered no puzzles, no locations, and had some faint memories of big actions scenes in 3 and the train climb in Uncharted 2.
So needless to say, I may need to revise my no second playthrough rule, shit, I may as well keep my games instead of selling them and just rotate the playlist ever 5 year, I may never need to buy a new game again.
So back to more important matters, how does the Uncharted trilogy hold up after 10 years?
In a word, Fantastic.
The games offer nothing much in terms of new content, as there is nothing added to the stories or such and it is all primarily retextured graphics, but boy have they done a good thing here.
If you have never played these games on the PS3, do yourself a favor and stop reading now, and go buy the collection. You will not be disappointed at all.
The games themselves hold up extremely well, they look like they belong on the PS4, and you would be hard pressed to find any technical reasons that they feel last gen.
The combat holds up well, the AI is reasonable with only a slight glitch here or there.
The visuals have received a substantial bump though. Check out any of the side by side videos on YouTube and you will be shocked at how good a job the did with the remaster. They revamped Drake in 1 and 2 to look much more like his Uncharted 4 counterpart.
Some of the additional content comes in the form of and added difficulty (Brutal) and speed run modes where you can compete via a leaderboard for the fasted run through the game.
There is also a new Explorer difficulty that allows for you to explore and look for treasure without the bother of enemies harshing your game.
Lastly the have added a fantastic camera mode to all 3 titles. You essentially pause the game and have full control over the camera, more so than in traditional game play. You can tilt, pan, zoom and off set the camera, then snap some amazing shots of the beautiful world of Uncharted.
For the bargain basement price $49.99 for 3 full games you can’t go wrong.
On a single play-through on Crushing difficulty you will be looking at about 10 hours for story more per game, a little more depending on your puzzle solving prowess.
A Solid 9/10.