Life is Strange: Double Exposure, A Solid Sequel That Does Not Quite Match the Original

Game Review · Purchased December 22, 2024 · $44.99 CAD via EB Games

Key art for Life is Strange: Double Exposure
Life is Strange: Double Exposure. Photo: PlayStation Store

The Setup

Double Exposure catches up with original Life is Strange protagonist Max Caulfield years after the first game, swapping the original’s time-rewind mechanic for a new parallel-timeline system: rather than rewinding a single reality, Max can shift her perception between two diverging versions of the same moment.

The Review

Having replayed the Remastered Collection earlier in the year specifically to prepare for this, I went in about as primed as a player can be, and the writing and voice work that made the original resonate are clearly still present here: grounded character moments, a strong sense of place, and performances that carry a lot of emotional weight. Where reception, and my own experience, landed more mixed was the central mystery plot and the new parallel-timeline mechanic itself, which several reviewers and I both felt was less tightly constructed than the elegant simplicity of the original’s rewind power.

It is a game that clearly wanted to evolve the formula rather than just repeat it, and I respect that instinct even where the execution did not fully land for me the way the original did over a decade of hindsight and cultural conversation behind it.

What I Liked

  • Strong writing and voice performances consistent with the series’ reputation
  • New setting and older Max give the story fresh emotional territory to explore
  • Genuine attempt to evolve rather than repeat the original’s mechanics

What I Didn’t

  • New parallel-timeline mechanic feels less tightly constructed than the original’s rewind system
  • Central mystery plot underwhelmed compared to the series’ past narrative highs
  • Best appreciated with real prior investment in the series

The Verdict

Rating: 3/5

For existing fans of the series, this is a worthwhile continuation, but if you are new to Life is Strange, start with the Remastered Collection first rather than jumping straight into this one.

Where to Buy

The Astro Bot DualSense: Buying a Controller for the Paint Job

Hardware Review · Purchased September 6, 2024 · $111.98 CAD via EB Games

Astro Bot Limited Edition DualSense wireless controller
The Astro Bot Limited Edition DualSense. Photo via PlayStation.Blog.

Sometimes you buy a piece of hardware for what it does. Sometimes you buy it for what it looks like sitting on your shelf. This is very much the second kind of purchase, and I am not going to pretend otherwise.

The Background

Astro Bot launched in September 2024 to the kind of reception that immediately tells you something special happened: near-universal critical acclaim, and eventually the Game Awards’ Game of the Year trophy. Sony backed the launch with a limited edition DualSense controller in Astro Bot’s cream-and-blue colour scheme, complete with small Astro Bot etchings and a matching light bar treatment, and it sold out fast enough that I count myself lucky to have grabbed one at EB Games on launch week rather than hunting resale listings afterward.

I bought this the same day as the physical copy of the game and the digital deluxe upgrade, so this was very much a “go all in on launch day” purchase rather than a considered, separate decision.

Living With It

Let’s be completely honest about what this controller is: a completely standard DualSense with a limited edition paint job. The haptics, adaptive triggers, built-in speaker, and touchpad all function identically to the roughly $85 base model. There is no functional upgrade hiding in here, no exclusive feature, nothing that makes Astro Bot the game play or feel any different than it would on a plain black pad.

What you are paying the premium for is entirely the aesthetics, and on that front it delivers. The colourway is genuinely well done, restrained rather than garish, and it photographs nicely if you are the type to post a setup shot. Because these sold out quickly around launch, there is also a small collector’s satisfaction in having one from the actual release window rather than picking one up later.

If I am being fully honest with myself, the DualSense form factor itself is what makes this purchase easy to justify at all: it is already a genuinely excellent controller before you factor in any paint job, with haptic feedback that meaningfully changes how a lot of PS5 games feel to play.

What I Liked

  • Clean, well-executed colour scheme that does not feel gimmicky
  • Same excellent DualSense hardware underneath (haptics, adaptive triggers, speaker)
  • Limited release window adds a bit of genuine collector’s value
  • Paired perfectly with launch day for one of the best games of the year

What I Didn’t

  • Zero functional difference from the roughly $85 base DualSense
  • Pure premium-for-aesthetics purchase, easy to talk yourself out of if you are budget conscious
  • Limited stock meant a real risk of missing out entirely if I had waited even a week

The Value Verdict

Rating: 3/5

Judge this one by what it actually is: a paint job on hardware you would probably buy anyway. If you love Astro Bot and want the shelf piece to match, it delivers exactly what it promises and nothing more. If you are looking at this as a controller upgrade, save the premium and get the base model instead.

Where to Buy

Astro Bot: The Full-Price Game That Actually Earned Its Full Price

Game Review · Purchased September 6, 2024 · $89.59 CAD via EB Games

Key art for Astro Bot on PS5
Astro Bot. Photo: PlayStation Store

The Setup

Astro Bot took home the Game Awards’ Game of the Year trophy for 2024, and it did so as a pure, joyful 3D platformer built from the ground up to show off exactly what the PS5 and DualSense controller can do, level by inventive level.

The Review

I bought the physical copy on launch week alongside the limited edition controller and digital deluxe upgrade covered elsewhere in this series, and the game more than justified going all-in on day one. Every level introduces a new mechanic, gadget, or gimmick tied specifically to the DualSense’s haptics and adaptive triggers, and rather than the usual pattern of a few standout ideas stretched across a whole game, Astro Bot keeps generating fresh ideas at a pace that rarely lets up across its full runtime.

This has been widely compared to the best Mario platformers of the current era, and having played through it, that comparison holds up: tight controls, generous but fair difficulty curve, and a level of craft and polish in every individual level that most platformers, even good ones, do not sustain for an entire game.

What I Liked

  • Constant stream of fresh ideas and mechanics, level after level
  • Some of the best use of DualSense haptics and adaptive triggers in any PS5 game
  • Tight, satisfying platforming controls
  • Genuinely joyful tone throughout

What I Didn’t

  • As a mascot platformer, it will always have a lower ceiling of mainstream attention than bigger franchise names, despite deserving comparison to the best of them
  • Some players may find the difficulty curve too gentle if they want a harder platforming challenge

The Verdict

Rating: 5/5

This is the rare full-price game that consistently gets recommended as worth buying at launch rather than waiting for a sale, and having played it, I agree completely.

Where to Buy